Star Trek: Picard’s visual effects uncovered
In the third of our periodic chats with Star Trek’s visual effects supervisor, Jason Zimmerman, we discuss the particular challenges and rewards of the recent Star Trek: Picard series. With […]
In the third of our periodic chats with Star Trek’s visual effects supervisor, Jason Zimmerman, we discuss the particular challenges and rewards of the recent Star Trek: Picard series. With […]
In the third of our periodic chats with Star Trek’s visual effects supervisor, Jason Zimmerman, we discuss the particular challenges and rewards of the recent Star Trek: Picard series.
With exclusive pictures provided to Sci-Fi Bulletin by the visual effects team, we delve behind the creation of the Borg Cube, Rios’ ship La Sirena, the tentacles seen in episode 10 and much much more…
It doesn’t get easier. I think that you get more knowledgeable about the different challenges, so you have a larger arsenal of ways to attack things. But you know every script is different and what the scripts are calling for are going to be different so I think you’re always going to have a unique challenge or some new thing come up. It’s a new wrinkle, it’s a new approach to something where you go, “How are we going to do that? How are we going to approach that?”
To read the whole interview click here
And to catch up with our discussion of Star Trek Discovery season 1 click here