Things are coming to a head in Marais as the occupants witness their leaders battling to survive their own personal nightmares.

What a sorry way to conclude things. After the huge promise of its opening episodes, Swamp Thing was cancelled and had its episode count reduced from 13 to 10, and that’s presumably why this final hour is such a mishmash of plotlines. How ironic that this episode is called Loose Ends, because frankly there’s little sign of any of those ends being tied up in any satisfactory way.

Every character is getting their moment – Maria is still institutionalised and gets an unexpected visitor, Avery has fallen out with his goons, Abby wants to help Alec, Lucilia has found out that son Matt tried to kill himself, Woodrue is lamenting that he can’t save his wife, Daniel Cassidy has escaped from Marais… so that whole Blue Devil Thing was for what? And that’s the order of the day here… people do things for no great reason, with no particular outcome from their actions. Stuff just happens and we don’t care.

By the time the episode finishes we’re sat there thinking ‘What? So that’s it?’ And then there’s an unexpected coda that feels like it’s been bolted on like a Marvel movie post-credits scene that’s introducing a new villain. But why? Too little, too late.

Verdict: A pointless line is drawn under this squandered opportunity to make the definitive live-action version of the popular comic book horror character. Too many characters doing too many things, but lacking a single focus that we could grab onto. Its closing hour is no better than the monster mess by Wes Craven, which at least was fun. 4/10

Nick Joy